Shadowrun Origins: Episode 7: Physical 2

This is the second part of the run we’re calling Physical, and previously, our stalwart sisterhood has made plans to infiltrate Sylvan Information headquarters, steal a manuscript written by Ehran the Scribe, and leave a nasty virus on the Sylvan computer systems. We’ve got as far as scouting the location and making some rudimentary plans for entry. Now, observe the execution of our entry!

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Shadowrun Origins: Episode 6: Physical 1

Everything up until now has been prologue. Although our plucky group doesn’t know it yet, they are taking the first step towards meeting two of the most powerful forces in the 6th world, face to face. The true name of this run is hidden, as it will unfold over many runs, and will be interspersed with other classic runs. The next in the series are runs named Hates, Past, Loves, Counterstroke, Spiritual, Future, and Present. These runs are all tied together, and although you now know it, our runners do not!

Shadowrun Origins is now available in iTunes, or any other podcast app you may have…
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Shadowrun Origins: Episode 5: Downtime 1

The rescue is over and the team has some downtime to spend. What do they get up to when they aren’t running the shadows? A short calm before the storms begin…

Shadowrun Origins is now available in iTunes, or any other podcast app you may have…
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Shadowrun Origins: Episode 4: Breakout Finale

Previously on Shadowrun Origins, Opti, Guard a Manager, and pixie fire were busting JR and Jazz out of a Lone Star facility and they’ve reached daylight. Now, They’re headed into the van and are facing heavy opposition. Whatever could possibly happen next?

Shadowrun Origins is now available in iTunes, or any other podcast app you may have…
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Shadowrun Origins: Episode 2: Breakout part 2

Opti, a not-quite streetwise human street shaman following the totem Dog, Guard-a-manger, a saucy human soux-chef who moonlights as a street samurai, JR – our sultry ork rigger, getaway driver, and dispenser of what passes for common sense with this group, Jazz – the slick, fast-talking human face who gets us into as much trouble as out of, and Pixie-Fire, our elven decker who is equal parts innocent, tough as nails, and competent. Mr. Johnson from the Arcology Podcast is our GM for today’s session, and when we last left off, Jazz and JR were in jail, and Opti, Guard-a-Manger, and Pixie Fire were in the middle of an escape attempt, and almost out of the building…

Shadowrun Origins is now available in iTunes, or any other podcast app you may have…
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Shadowrun Origins: Episode 1: Breakout

A brand new podcast for a bygone time. You’ve heard about the history of the Shadowrun universe from the Neo-Anarchist Podcast, now hear about the runs, adventures, and missions that formed it. Follow along with young Opti, Guard-A-Manger, JR, Jazz, and Pixie Fire as they get into trouble only pink mohawk runners can get into in the 2050s. In this episode, the characters get together and try to break out two of their own from a Lone Star lockup!

Shadowrun Origins is now available in iTunes, or any other podcast app you may have…
Click below to listen to Shadowrun Origins or go to future Ares Subsidiary iTunes and Subscribe!